Animated profile picture of Femke Goos

Unity 3D games

3D design and game development

Tales Unlocked

Tales Unlocked is a game I created as part of a school assignment. The goal of the assignment was to create a walking simulator, focusing on exploration and storytelling. For the theme, I took inspiration from The Wild Robot, a movie that was released in cinemas at the time. The movie follows a robot that ends up in the wilderness and has to adapt to its new surroundings. I used a similar concept as a starting point, but created my own story. In Tales Unlocked, the robot discovers that the animals' forest is in danger and sets out on a journey to help them save their home. Throughout the game, the robot follows a path through the forest and encounters floating letters that reveal information about what is happening and what the robot needs to do. At the end of the path, the animals are waiting for the robot, ready to work together and solve the problems threatening their forest.

Zombie Survival

Zombie Survival is a Unity game project I developed as part of a group assignment, together with Dina and Salma. The goal of the project was to apply the skills and techniques we had learned during class to a game from the previous semester. As a group, we discussed which of our previous projects would be the best starting point for further development. We decided to use an existing game created by one of our group members and build upon it together, adding new features and applying the knowledge we had gained throughout the course. Working on this project allowed us to collaborate, experiment with Unity, and put our theoretical knowledge into practice. It also gave us the opportunity to improve an existing game while further developing our technical skills and understanding of game development.

Teamwork with Dina and Salma